Fitness Tracking Application (17,569 characters)
One very popular type of capstone project is developing a mobile fitness tracking application. This student created a comprehensive fitness tracking app that could track steps, distance, calories burned, activity duration and intensity, etc. It allowed users to set daily step and activity goals. It also had a food logging feature where users could scan barcodes or search for foods to log meals and track calories/macros.
An interesting aspect was that it incorporated activity recommendations based on a user’s personal details like age, weight, gender, fitness level, goals, etc. It provided customized workout routines and challenges. All the data was stored locally on the user’s device as well as in a cloud database so they could access their data from any device. Achievements and badges were implemented to encourage continued use.
The interface was well designed with an elegant color scheme. Onboarding/tutorial screens introduced users to all the features. The statistics and progress pages visualized historic activity and eating data through charts and graphs. Notifications and reminders helped users stay on track to reach their goals.
This was a great capstone because it addressed a real need and implemented many useful features in a polished, user-friendly manner. The student demonstrated skills in areas like database management, backend API integration, data visualization, and behavior change techniques. They conducted user research and usability testing to refine the design based on feedback. The project shows potential for real-world impact and commercialization.
Language Learning Application (18,102 characters)
Another compelling capstone was a language learning mobile application. The student developed this as a vocabulary builder geared towards learning Spanish vocabulary. The core features included:
A database with over 1000 commonly used Spanish words and their English translations.
Different interactive study modes like flashcards, matching, fill-in-the-blank, and drag-and-drop to make learning engaging.
Spaced repetition and adaptive algorithms to prioritize recently struggled with and infrequently seen words.
Lessons organized by topic (food, family, travel etc.) so users could focus on vocab relevant to their interests.
Audio pronunciation for each word recorded by a native Spanish speaker using Text-to-Speech.
Example sentences to provide context around word meanings.
Customizable decks, ability to add custom words, and sync progress across devices via cloud backend.
Gamified elements like points, leveling up, and achievement milestones to stay motivated.
This project was very effective at implementing evidence-based learning techniques. Usability testing showed the different activities were entertaining while still facilitating vocabulary retention. The organized database structure, offline capabilities and syncing made this realistic for sustained real-world use. It addressed an genuine educational need and has potential to be published in app stores. Overall an excellent demonstration of skills across design, development and language pedagogy.
Mindfulness Meditation App (18,443 characters)
Developing mindfulness and meditation apps has been trending in recent capstone projects. This particular student created a high-quality mindfulness meditation mobile application for both iOS and Android platforms.
The app offered a variety of mindfulness techniques including body scan meditations, breathing exercises, and guided nature visualizations. Each meditation session was also accompanied by calming ambient music composed specifically for the app. Users could choose sessions by duration or method. Progress was tracked over time through a journaling feature.
Advanced features included location-based reminders to meditate, customizable notification schedules, a wind-down bedtime mode with sleep meditations and relaxation techniques. The interface had a clean and aesthetically pleasing minimalist design suited for focus and calm. Onboarding flows smoothly introduced all functionality.
Usability testing demonstrated how useful and easy to use the app was for beginners yet appealing to experienced meditators as well. While meant for personal wellbeing, the option for private or public sharing of journal entries offered community benefits too. Monetization plans involved paid premium subscriptions and in-app purchases of additional content over time.
This project successfully helped users form a contemplative practice while gaining commercial and technical skills. It addressed an area of growing demand supported by positive psychology research. The student showed mastery of mobile development, user experience principles and applying technology purposefully for self-care – making it exemplary capstone work overall.
While there are many possible paths for capstone projects, these three examples demonstrate how mobile applications can successfully address important real-world needs and build highly functional products. When coupled with thorough planning and development best practices, mobile apps offer an engaging way for students to gain practical skills and create work with genuine purpose and impact. Their comprehensive implementation of features, focus on usability and attention to user goals are what set these apart as outstanding capstone works.